Open to new roles
06 · Independent prototype · participation systems
Independent product prototype
Exploring a more welcoming way into real-world movement and community.
A product prototype for beginner-friendly, instructor-led sessions, with careful attention to states, partner rules, and the experience of trying something new.

Role
Independent product prototype
What I built
Mapped sessions, perks, partners, and booking rules into concrete user flows.
Selected evidence
Prototype systems thinking
The problem
TRYBE is supporting evidence for how I approach interfaces: make an ambiguous behavior concrete, respect real-world constraints, and use design to remove friction rather than create noise.
Technical ownership
- 01Mapped sessions, perks, partners, and booking rules into concrete user flows.
- 02Built and iterated prototype implementations across web and iOS directions.
- 03Created partner-pilot materials and tested the behavior of booking/perk rules.
System architecture
Sessions, partners, perks, and booking rules translated into web and iOS prototype states.
Evidence + outcome
Tools + systems
In the work
What the work actually looked like.
The hardware, measurements, and interfaces behind the short version.


